HG 1/144 THE GUNDAM BASE LIMITED ZETA GUNDAM[U.C.0088]/HYAKU-SHIKI/GUNDAM Mk-Ⅱ(A.E.U.G.) SET [GRYPHIOS WAR SPECIAL COLOR]
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The High Grade Universal Century (HGUC) HGUC Zeta Gundam (U.C. 0088)/Hyaku Shiki/Gundam Mk-II (AEUG) (Gryphios War Special Color) is a 3-pack 1/144 scale kit released in 2023, as an exclusive for The Gundam Base.
Kit Features & Gimmicks
Articulation
Zeta Gundam
- The head can pivot up/down on a hinge and swivel on a ball-joint (though in a limited extent).
- The front torso can slightly tilt forward/sideways.
- If pulled out, the shoulder joints can raise upwards or swing frontwards.
- The arms can...
- Swivel on a ball-and-socket joint.
- Raise horizontally.
- The upper arms can rotate.
- Both the elbow and knees are double-jointed.
- The manipulators can swivel on a ball-and-socket joint.
- The hip joint axis is a see-saw type joint.
- The upper thighs can swing frontwards/backwards on a peg, raise horizontally and/or rotate on each piece.
- Front, side, and rear skirt armors can swing up and down to avoid interference with the leg articulation.
- Ankle joints can pivot frontwards, or tilt sideways in a limited extent.
- Due to being used with transformation, the front feet can pivot.
- The Waverider's wings are poseable.
- The tail stabilizer can flip up or down.
Hyaku Shiki
- The head can swivel/tilt via a double-sided ball-joint neck.
- The torso can tilt sideways, or back and forth in a limited manner.
- Shoulder joints can swing forward.
- The arms can...
- Swivel on a ball-and-joint socket.
- Raise horizontally.
- The upper arms can rotate.
- The elbows and knees are double-jointed.
- The manipulators can swivel on a ball-and-socket joint.
- The waist can rotate.
- The hip joint axis is a see-saw type joint.
- The upper thighs can swing frontwards (and backwards in a limited manner due to the non-poseable rear skirt armor) on a peg, raise horizontally and/or rotate on each piece.
- Front and side skirt armors can pivot to avoid interference.
- The ankles can tilt sideways or back and forth.
- The Binders on the backpack are poseable.
Weapons/Other Gimmicks=
- Each of the weapons must be wielded by their respective kits' hand parts.
- The kit(s) can mount onto the included Triple Action Base.
Zeta Gundam
- The blue panels on the forearms can flip out to reveal grenade launchers.
- The extra Grenade Launcher ammo packs can mount onto the forearms, though you cannot mount the shield due to this.
- Hyper Mega Launcher's foregrip can be flipped out.
- Beam Saber effect can attach onto the Beam Rifle or the Hyper Mega Launcher's muzzle.
- Zeta Gundam can convert into Wave Rider mode via parts swapping.
- Beam Rifle, Shield/Nosecone, Hyper Mega Launcher can convert into storage mode for Zeta's Wave Rider mode.
- The Hyper Mega Launcher can mount with the landing gears.
- Beam Rifle, Shield/Nosecone, Hyper Mega Launcher can convert into storage mode for Zeta's Wave Rider mode.
Hyaku Shiki
- The hands are swappable.
- Clay Bazooka can latch onto either side of the backpack.
- Beam Saber hilts can be optionally detached from the rear waist as handheld weapons.
Gundam Mk-II
- Vulcan Pod System cap optionally remove from/attach onto the head.
- Beam Saber hilts can be optionally removed from the recharge racks as handheld weapons.
- Beam Rifle's foregrip can swing up and down.
- Beam Rifle can also store onto either side waist armor.
- Hyper Bazooka can mount onto the rear waist armor via a flip-out latch.
- Shield can...
- Convert into storage mode via parts rearrangement.
- Be mounted onto the arm with two different adapters.
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