The head can swivel on a double-sided ball-jointed neck.
Shoulder joints can raise upwards.
The arms can...
Swivel on a ball-and-socket joint.
Raise horizontally.
The upper arms can rotate.
Elbow joints can be bent up to 110 degrees.
The manipulators can swivel on a ball-and-socket joint.
The waist can tilt sideways, and back and forth in a limited manner.
Front and side skirt armors are poseable to avoid interference with the leg joints.
The upper thighs can swivel on a ball-and-socket joint (though the backwards articulation is limited due to the non-poseable rear skirt armor), and/or rotate on each piece.
The knees are double-jointed.
Ankles can tilt sideways (in a mostly limited manner), or frontward on a c-clip connection.
Weapons/Other Gimmicks
Any of the weapons can be wielded by the hands.
Beam Saber hilts can be optionally removed from the backpack as handheld weapons.
The shield can attach onto any of the forearms (default position is on the left) or onto the backpack.
The shield's grip can be rearranged for the left hand to hold.
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